Bailey Atkin

Hi, I'm Bailey Atkin

I'm a 22 year old Game Programmer who is interested in AI and the general workings of Games!

About Me

Get to know me!

Hey! It's Bailey Atkin and I'm a Games Programmer currently located in Brierley Hill, West Midlands. I'm currently looking for an opportunity to get started within the Games Industry.

I'm largely interested in AI, however I do have a keen interest in other areas of programming! Contact me here:

Contact

Profficient in the following Programming Languages:

C++
C#
Python
HTML

Portfolio Below are previous projects that I have completed:

Software Screenshot

Space Blaster Omega

This is the game I created for my Final Year Project, it is a space shooter game that uses Dynamic Difficulty Adjustment and Fuzzy Logic to adapt to a players skill level and provide them with an appropriate challenge.

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Software Screenshot

Trials of Anubis

For a Group Project, my group and I were tasked with creating an engine and building a game on that engine. I was tasked with implementing an Input Manager into the engine as well as creating the Anubis Boss.

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Software Screenshot

Flappy Bird Neural Network

As part of my Artificial Intelligence module, I had to create a Neural Network that could learn how to play Flappy Bird effectively.

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Software Screenshot

Tower Defense Genetic Algorithm

For the Artificial Intelligence module, I also created a Genetic Algorithm that would evolve to get better at playing a tower defense game.

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Software Screenshot

Raytracing Framework for Linux

A simple raytracing framework that has been ported to work on Linux.

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Software Screenshot

DirectX Physics Framework

A framework that uses DirectX 11 to emulate Physics on a 3D object.

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Contact If you need to get into contact with me for any reason, please do so via my Twitter or LinkedIn. Or alternatively, write me an email: @baileyatkin1@gmail.com